Tessellation Maker Free

LabelExplanationData Type

The path and name of the output feature class containing the tessellated grid.

Feature Class
Extent

The extent that the tessellation will cover. This can be the currently visible area, the extent of a dataset, or manually entered values.

  • Default—The extent will be based on the maximum extent of all participating inputs. This is the default.
  • Union of Inputs—The extent will be based on the maximum extent of all inputs.
  • Intersection of Inputs—The extent will be based on the minimum area common to all inputs.
  • Current Display Extent—The extent is equal to the visible display. The option is not available when there is no active map.
  • As Specified Below—The extent will be based on the minimum and maximum extent values specified.
  • Browse—The extent will be based on an existing dataset.
Extent
(Optional)

The type of shape to tessellate.

  • Hexagon —A regular six-sided polygon with equal side lengths. Each hexagon's top and bottom sides are parallel with the x-axis of the coordinate system (the top and bottom are flat).
  • Transverse hexagon —A regular six-sided polygon with equal side lengths. Each hexagon's right and left sides are parallel with the y-axis of the dataset's coordinate system (the top and bottom are pointed).
  • Square —A regular four-sided polygon with equal side lengths. Each polygon's top and bottom sides are parallel with the x-axis of the coordinate system, and the right and left sides are parallel with the y-axis of the coordinate system.
  • Diamond —A regular four-sided polygon with equal side lengths. Each polygon's sides are rotated 45 degrees away from the x- and y-axis of the coordinate system.
  • Triangle —A regular three-sided equilateral polygon.
String
(Optional)

The area of each individual shape that comprises the tessellation.

Areal Unit
(Optional)

The spatial reference to which the output dataset will be projected. If a spatial reference is not provided, the output will be projected to the spatial reference of the input extent. If neither has a spatial reference, the output is projected in GCS_WGS_1984.

Spatial Reference

Tessellations can be produced using any drawing package, even quite simple ones. In our 'Do it yourself' section we show how this can be done fairly easily. This is often more satisfying than using purpose built software and the results can be worth it and sometimes unexpected 8-)

ORIGAMI SIMULATOR This app allows you to simulate how any origami crease pattern will fold. It may look a little different from what you typically think of as 'origami' - rather than folding paper in a set of sequential steps, this simulation attempts to fold every crease simultaneously. Free Vector Graphics Software Design with Vectr. Vectr is a free graphics software used to create vector graphics easily and intuitively. It's a simple yet powerful web and desktop cross-platform tool to bring your designs into reality.

Tessellation

However, there are several programs available that can help in the process and most can produce tessellations using all 17 wallpaper types and more. Some are easier to use than others but, if you have a pre-conceived idea of a subject you want, it is much more difficult.

The easiest way to produce tessellations using these programs is to let the software 'suggest' a subject. All of them will produce a mesh outline, or lattice, according to the symmetry rules you set. You then have to push and pull the lines, add and remove corners and points, etc, until you have shapes you recognise. You still have to interpret the results.

Tessellations Activity

Types There are few dedicated stand alone programs. A favourite of mine is 'Tesselmaniac'. Other packages 'plug in' to a main graphics program and use it to produce the actual artwork. A few are covered here - see below. The disadvantage of these is that you need to own the main program - and this can be expensive. Yet another way is by using a specially designed Java applet and producing tessellations directly on line. If you want to use the result, it has to be 'grabbed' off the screen.

Tessellation Maker Online

Details of some programs follow together with some example tessellations and screenshots from each. The examples include their symmetry types so you can replicate them if you have the program.


ON THE WORLD WIDE WEB

STAND-ALONE

PLUG-IN / ADD-ON
  • Shodor.org - an education website's free tessellation program that works through your web browser while you're surfing the Net.

  • NEW: Tesselmaniac - $30 stand alone tessellation creation program for Windows and Mac, first sold in January, 2014

  • Tesselmania - Pretty old stand alone program for Windows and Mac. Check out TesselManiac, from the same author (Kevin Lee), instead.

  • Go offsite to YouTube, to see an iPod/iPhone application called 'CirCull'. That word's a portmanteau / mash-up word the author invented by combining 'circle' with 'cull'. It's a tessellation game in which you tap adjoining tiles to switch their places. Whenever three adjoining tiles have the same color, your points go up and the tiles disappear. That disappearing is the 'cull' in 'CirCull'. The 2D tessellation plane has been heavily distorted by a fisheye view-- that's the 'circle' in 'CirCull'. The fish-eye lens makes the 2D tessellations look a bit like a circle-limit tessellation.

  • Kali - A set of stand-alone programs for Windows, Mac, and Linux

  • Tess - Stand-alone program
  • NEW: Flexify 2 - a $50 add-on/plug-in for PhotoShop and CorelDraw. It does fast, fun distortions. For example, it easily turns a normal picture into an image that looks like it was reflected in a mirror ball.

  • Tessella - Illustrator plug-in

  • SymmetryWorks - Illustrator plug-in